Games are generally too hard to play. Spider-Man 3 was on [sic] such culprit. This should have been a game for everyone. Instead of being a totally pop game defined by accessibility and easy of play, it immediately bombarded you with instructions, and seemed to want to use all the buttons on the controller just because it could. That meant that web-slinging, the one easy thing in the game, became its sole joy.
I’ll concede that there is the odd mainstream game that is way too hard for its demographic (i.e. any Simpsons game), but those are the exception rather than the rule.