Archive for the ‘Final Fantasy’ Category

Final Fantasy Map

Tuesday, April 2nd, 2013

You may or may not know the story behind Final Fantasy, and why, if it’s got ‘final’ in the name, that there are more than 14 games in the main series and lots of offshoots. And why most of the games aren’t actually sequels to anything. And lots of other questions. It’s interesting reading in its own right, but that’s not really what we’re here to talk about today. Today we’re going to talk about the first Final Fantasy game: Final Fantasy. Pedantics would like to remind you that the game is not called “Final Fantasy 1″, since most games that aren’t conceived as a series start out with a 1 in their name, but that’s an argument for another time.

The first Final Fantasy was your prototypical fantasy hack ‘n’ slash / adventure / light role-playing game that introduced us to pretty good idea of what a JRPG could be. In your box you got your game, your manual, and a few helpful maps and charts on a poster. Like this:

Final Fantasy Map Side 1

Final Fantasy Map Side 2

It’s kind of interesting how I got this thing. I was making my typical rounds around the city on a cool Saturday morning looking for a yard sale, when I found one that had a bin full of video game goodies for $2, this map included. I thought that was a pretty sweet score, so I held on to it. Even though this guy didn’t have a Final Fantasy cartridge, I actually already had one from another transaction, so I’m most of the way to having a complete set.

Oh, I’d also like to make some higher-resolution scans of this thing, but my scanner is too small and it won’t fit. So, sorry about that. But, hey, this is better than nothing, right?

GLOBE (2)

Final Fantasy Cash Cow edition

Monday, July 2nd, 2007

Eurogamer has a review up of the fourth remake of the original Final Fantasy. I enjoyed the GBA remake well enough, but I didn’t feel an overwhelming urge to play the game more than once, 20th anniversary or no. Mostly because of the stifling concentration of monsters in the game. Outside of a city, you can hardly move without stepping into a gaggle of horrors.

“The random encounter battles, abandoned at last in the most recent FF, won’t fail to grate upon even the most ardent Square devotee, however. Though losing or altering their frequency would mean FF1 departs from its original nature, this late in the day they’re a serious obstacle to enjoyment. Whatever Square’s algorithm for judging when you’re attacked out of the blue is, it’s broken. If buying a new abacus means changing history, so be it. Ambushes often happen within two or three steps of each other, and to walk for more than ten seconds before another strikes is high fortune indeed.”

Now I know why I never find NPCs outside of towns, you can’t leave the city borders without being armed to the teeth.

Link! (Eurogamer.net)