Archive for the ‘old news’ Category

Let’s Play!

Thursday, June 14th, 2012

Back around 2006 or so, some of the folks over at the Something Awful forums apparently decided to start playing through some video games and providing commentary via screenshots and captions. Which is a great way to vicariously experience a game while you’re browsing the Internet at work.

Then, sometime in 2007, the Video Let’s Plays started to appear. This was essentially the same thing, but instead of pictures and captions, we get full video and running commentary. Kind of like one of those old hint videos in the 80s/90s, but going through the entire game. (Without the commentary, it’s what’s called a Longplay)

There are lots of kinds of Let’s Play videos, but I think I can break them down into four categories:

  1. People who play through games just to get angry and yell/cry.
  2. People who play through games without a specific goal, just to play until game over (they may or may not complete the game)
  3. People who have a vlog, but with a video game playing instead of showing their face
  4. People who play through the game to completion, showing off gotchas, tips, and tricks, while providing interesting commentary

The barriers to making a Let’s Play video these days are absurdly low. All you really need is a game to play, a video capture device, a microphone, maybe some video editing software, and an Internet connection. Since I had all of those things handy (and there are about 7 million Let’s Play videos on Youtube already), I figured I’d dip my toe into the world of Let’s Play as an excuse to play through some of the games just kind of sitting around here, but I didn’t want to do any of the first three, since they’re pretty boring to watch. So, I figured I’d give #4 a try, which you can see below.

So, if you ever wanted to know what I actually sound like, or if I actually have any video game chops, now’s your chance to find out!

Finishing business

Monday, February 20th, 2012

I’ve written a couple of times about a problem that impacts a select few (i.e. “most”) of us video game aficionados as we get older: too many games, and not enough time to play them all.

The problem, really, is twofold: I, someone who is technically an adult, finally has landed a ‘real job’, and, thus, have real actual money to spend on games pretty much whenever I want to. And those games, as a consequence of a medium that’s maturing, are getting longer and more complex. But, as a consequence of having that ‘real job’ and ‘responsibilities’, I just don’t have the time that I used to have to dedicate myself to them.

As a result, I’ve been playing games less and less, and writing about them even less than that (hello down there, blog entries from 2010!)

I guess that means that I’m burned out. That I’ve said everything that I need to say, played everything I need to play, and need to move on to the next stage of my life, right?

Uh, well, no.

No, it would be really easy for me to throw my hands up, give up, and slowly lose whatever gaming and blogging mojo I have left. To reminisce about the days when I would get excited about a new release, or find a hidden gem in the clearance bin, or the times when I used to blog about silly things only tangentially related to video games.

But I’m not going to do that.

Instead, I’m going to make time. I’m going to make time to do the things I like to do. Starting with that pile of games that I bought because they looked interesting and because I would get to them ‘some day’. To do that, I’ve started up a channel over at Twitch.tv where I can share my progress with the world.

And that should give me plenty of fodder to keep this little slice of the Internet going for a while longer.

Geez, given the sheer amount of blogs whose last post is some variation of, “I’m not dead”, you’d think I’d have enough sense to not make one here.

Pressure’s on!

People spending more money on video games than on music

Wednesday, June 27th, 2007

Ars Technica is running a piece saying that in the US, sales of video games in dollars is overtaking sales of music.

“The information not only reflects the gaming industry’s strong trajectory but also serves as a painful reminder that the music industry continues to suffer. EMI recently reported, however, that sales of its DRM-free songs and albums have been good since the launch of iTunes Plus, with CD sales of those same albums dropping during that time. If the gains made by selling DRM-free music online outpace the losses from CD sales, EMI’s decision to go DRM-free will prove to be a good one, and the rest of the industry may follow suit.”

This revelation didn’t produce many gasps in my household, mostly because our spending of video games occasionally outpaces spending on food. Though I’m willing to accept that we may be a statistical anomaly.

Link!(via the Slashdot).