Archive for the ‘site news’ Category

Community Building (a.k.a. Don’t Be A Jerk)

Wednesday, February 29th, 2012

If you missed it (like I did), there was some hullabaloo yesterday when a guy by the name of Aris Bakhtanians had a partial meltdown where he defended a few ideas including:

  1. Sexual harassment is a part of the Fighting Game Culture
  2. People who play fighting games are an elite club, and
  3. Deal with it, if you don’t like it, too bad

There’s a pretty good rundown here for you (and there’s a sort-of-apology available from Aris here.

In my pre-Intenret days (the 1990′s), I played a lot of fighting games, but I never really got to anything that could be considered a competitive level. I did notice that there were a few faces that I would see around my local arcades (back when my town actually had arcades) pretty regularly that were way better than I was. People who could play the fighting games like they were musical instruments. People who were so into the games that they would hang around the arcade and watch me play, newbie that I was, and offer tips on how to play better. Looking back, it’s pretty amazing that we created this ad-hoc community with a welcoming atmosphere without even knowing each others’ names.

I’m willing to admit that maybe this was a product of me living in the Midwest rather than on the West Coast. But around that time I also got into the XBand scene, which let me, for the first time, play fighting games against people from all over the country. I still never really got great at the games, but most of the people that I met who were better than me were more than happy to offer up pointers if I would just ask. It was hardly the ‘nobody will like you until you prove yourself’ scene that this guy is making it out to be.

But why is it different?

I can’t say for sure, but I have a few guesses.

My local fighting game community (and, by extension, the entire arcade game community) was (with a few exceptions) never really a group of friends. We were acquaintances with a shared hobby. Most people that I know, when they’re around people they don’t know well, rein in their behavior, slowly testing the waters, and gradually figuring out what’s acceptable.

But as you get further along in the ranks, you find that there’s less turnover. You find that you see the same people all the time, those barriers that held your behavior in check start to crumble since you’re just playing with your buddies. And since your buddies are okay with homophobic remarks or racial slurs, then they’re okay, as long as they’re just joking.

And somewhere during that process, these people have become what I like to call “microcelebrities”. They have gotten to a position actually start paying attention to the things they say, but their filter is long gone. And their audience, which is now huge, will latch on to any stupid thing you say.

I have no doubt that most every other sport or professional endeavor is largely the same. That there are tasteless comments being made in locker rooms all over the world. But those comments stay in the locker room. You don’t see someone on commentary for an NFL game trying to guess the breast size of the person reporting from the field.

Another point he made was that he loved the fighting game community because you have to prove yourself to get in. Like it’s a kind of elite club, and if you’re not coming into it on a high level, don’t even bother.

To draw a parallel, let’s say you have an interest in geology and want to get involved in the geology community. But when you go to a gem and mineral show, everyone starts out hating you, and you have to prove yourself somehow to be a part of that group. It’s ludicrous.

“But that’s different,” I hear you saying, “fighting games are a form of competition and geology isn’t!” Fine, replace “geology” with “tennis” and “gem and mineral show” with “tennis club” and it’s equally absurd.

The defense to most of this, of course, is that the fighting game community is full of 15-year-olds, and that’s just how they act. This was probably more true 15 or 20 years ago than it is now, but any of those 15-year-olds who are still playing are now in their 30′s. And, like it or not, we’re the adults here. We have to lead by example and let newcomers know what is and isn’t acceptable. We need to encourage participation by casual fans instead of making them feel unwelcome at the outset, and we need to stop alienating females.

A lot of us have been playing games for over 25 years. It’s up to us to lead by example. To treat other gamers with respect, and to call out those who step over the line. I’m not suggesting that everyone become a paragon of virtue or the Moral Police, just don’t be a jerk. Think before you speak, and help out if you can. It’s easy to forget that we were all newbies once, and how useful it is to have an old-hand guide you along some of the bumps in the road.

Finishing business

Monday, February 20th, 2012

I’ve written a couple of times about a problem that impacts a select few (i.e. “most”) of us video game aficionados as we get older: too many games, and not enough time to play them all.

The problem, really, is twofold: I, someone who is technically an adult, finally has landed a ‘real job’, and, thus, have real actual money to spend on games pretty much whenever I want to. And those games, as a consequence of a medium that’s maturing, are getting longer and more complex. But, as a consequence of having that ‘real job’ and ‘responsibilities’, I just don’t have the time that I used to have to dedicate myself to them.

As a result, I’ve been playing games less and less, and writing about them even less than that (hello down there, blog entries from 2010!)

I guess that means that I’m burned out. That I’ve said everything that I need to say, played everything I need to play, and need to move on to the next stage of my life, right?

Uh, well, no.

No, it would be really easy for me to throw my hands up, give up, and slowly lose whatever gaming and blogging mojo I have left. To reminisce about the days when I would get excited about a new release, or find a hidden gem in the clearance bin, or the times when I used to blog about silly things only tangentially related to video games.

But I’m not going to do that.

Instead, I’m going to make time. I’m going to make time to do the things I like to do. Starting with that pile of games that I bought because they looked interesting and because I would get to them ‘some day’. To do that, I’ve started up a channel over at Twitch.tv where I can share my progress with the world.

And that should give me plenty of fodder to keep this little slice of the Internet going for a while longer.

Geez, given the sheer amount of blogs whose last post is some variation of, “I’m not dead”, you’d think I’d have enough sense to not make one here.

Pressure’s on!

Blackout day

Wednesday, January 18th, 2012

As you probably have heard by now, lots of major and minor sites are blacking out at least portions of their content to protest a couple of proposed bills in Congress, SOPA and PIPA.

Among other things, passing these bills into law would give American businesses an insane amount of power to shut down any site provides or even links to content that facilitates piracy, this means that in the ten years this site has been around, if I or some Internet user posts something that pointed to a perfectly legitimate website way back in 2003, and that site has gone defunct, resulting in some spammer/piracy site has set up shop there, I’m still linking to it, and crummysocks.com could be taken offline, leaving me with no recourse, and no site.

If nothing else, please read about the bills, and take appropriate action.

New server

Wednesday, November 9th, 2011

If you’re reading this, then I can confirm two things:

  1. I remembered my password to log back in to this site and
  2. I have moved the Crummysocks family of sites to a new server, hosted by Linode.
It’s almost like Christmas has come early.

Move in progress

Sunday, December 5th, 2010

So, to the two or three people still checking this site on a semi-regular basis, you’ll be the first to know that the Crummysocks.com family of sites has now moved to its new home. I was with OpenHosting for about four years, but the server was running a crusty old version of Fedora Core 4 (which is ten major versions behind for those keeping score at home) that hadn’t seen any security updates in about two of those years, maintenance became a bit of a chore.

That’s not cool.

And since there was no supported way to upgrade without tearing down and rebuilding the site anyway, I decided that it would be best to just move it over to a new host that seemed to have better support, better docs, and a more up-to-date environment. So here we are at Slicehost!

Wonderful.

So, in short, things might be a little dicey during this transition, but I think I’ve taken care of most of the major hangups. If you see something amiss, hit the Contact link and let me know.

Uh oh

Wednesday, January 27th, 2010

Long-time readers might remember this joke article that I wrote all the way back in 2002. I had all but forgotten about it until an astute reader sent me a link to an article with an oddly familiar picture.

But, since my site or my name doesn’t appear anywhere on that page, you might not have known it was me or where it came from.

Bad form, guys.

EDIT – 1/17/10 5:45 PM

Looks like asking nicely got the problem fixed. I guess saying ‘please’ does sometimes work.

NaBloPoMo 2009

Sunday, November 1st, 2009

It’s time again for another National Blog Posting Month, and on the day that Daylight Saving Time ends, no less.

Do I have the chops to keep this site updated every day and this site updated every weekday during the month of November?

Stay tuned to find out!

Pro tip of the Day nominated for the Top 50 Indiana Blogs

Thursday, October 22nd, 2009

Pro tip of the Day has been nominated for one of the Top 50 Indiana Blogs.

As of this writing it’s ranked at #65, but you can change all that by voting at this link.

Fun times

Sunday, July 19th, 2009

It’s been a busy time for the Crummysocks network of sites:

Over at Pro Tip of the Day we’ve had some pretty interesting tips including my personal technique for mashing buttons faster, and a way to play the SNES Civilization that borderlines on cheating.

Rejected Screens got a ton of new screens, particularly from the Super NES version of Teenage Mutant Ninja Turtles: Turtles in Time. I just can’t help myself, I really like that game.

On the game-playing front, I’ve finally gotten around to opening my copy of Final Fantasy VI Advance, which I bought back in ’07. The retranslation definitely changes the tone of a few of the scenes in the game, so it’s definitely worth it to play through for the thousand-and-first time.

I’ve also been slogging through Tales of Vesperia for the Xbox 360. I was pretty jazzed because I really liked the two Tales of Symphonia games but it’s been tough going, and I’m not really sure why. All of the pieces that I liked from the other games are there, but something just hasn’t ‘clicked’ for me yet. I’ll probably end up working though it all anyway, because I’m invested in it now, but it’s going to take some time. Probably even longer now that we have a remake of Turtles in Time coming down the pike.

Competing sites

Monday, June 15th, 2009

After a few months, Pro tip of the Day is still going strong and closing in on its 200th update. And, like any site that’s a runaway success (or in my case a slightly lethargic sauntering success), it’s spawned an imitator.

I’m just as shocked as you are.

These jokers have also started a Pro tip of the Day dot com site, except their focus is less on video games and more on being funny. Except they quit updating after two weeks, and they weren’t exactly funny or useful.

But, hey, imitation’s a form of flattery, right?

Right?