Consumers do not know what their purchases are capable of

In a recent study of some sort, a conclusion has been drawn that seems pretty obvious on the surface: very few people utilize features of their electronics beyond what they bought them for, if they are aware of them at all.

[W]hile 80 per cent of US households own game consoles capable of DVD playback, only 30 per cent were aware of that fact and only 13 per cent of gamers are using them for that purpose.

Hit the link for even more startling revelations.

Link! (Gamesindustry.biz)