Pac-Man Bag

January 22nd, 2013

I’m not going to take too much time introducing you to Pac-Man. Unless you were born yesterday (in which case, welcome!) you already know enough to appreciate the little yellow guy with the bottomless appetite.

But say you’re a kid in the early 1980’s or so, and you have Pac-Man Fever (or maybe Pac-Man Elbow). So, obviously, you need something that will tell the world about your Pac-obsession while also doubling as a handy tote-bag.

Pac-Man Bag with The Python Book

Pac-Man Bag with The Python Book

Or maybe you just want to carry around a big ol’book about Python. Either way, the Pac-Bag is probably what you would want. It’s a pretty standard canvas tote bag, big enough to hold one Python book (or maybe a few smaller books, if you have any), it has a snap on top so you don’t lose the contents when you’re doing windmills while walking down the street, and it has a convenient spot to write your name. Or someone else’s name if you want.

pac-bag2

But, that does make it a little harder to locate it at the lost and found (and to prove that it’s actually yours), should you need to do that.

Wesley Alexander’s Werewolf Cartridge

January 17th, 2013

If anyone knows Wesley Alexander, you might tell him that I have his Werewolf cartridge.

werewolf_cart

I was able to clean up the stray marker… er, marks, and the contacts with some rubbing alcohol.

Unfortunately, this awful game now works perfectly.

uDraw Pictionary

January 15th, 2013

Odds are that you know all about Pictionary, the game where you draw something, and someone else has to guess what it is. Even if you’ve never played Pictionary proper, I’m sure you’ve played (or at least heard about) something similar.

But you may not be familiar with the uDraw tablet, since practically nobody bought one… except me.

The uDraw is a tablet and a stylus, similar to something that you might get for manipulating graphics on a computer, except smaller, and cheaper (much cheaper).

The tablet itself is really good for one thing: drawing and scribbling. Hm, I guess that’s technically two things.

Regardless, here’s some footage of me and some family members playing the Ultimate edition of Pictionary.

I recommend looking away when the clues are revealed so that you can play along, but it’s certainly not mandatory.

Game Boy Wallet

January 10th, 2013

WRITER

You’ve heard of the Nintendo Game Boy, right? Hand-held gaming device, spinach-green screen? Came in lots of variations and revisions including the Color Game Boy (came with colored shells), Game Boy Pocket, Game Boy Color (came with a color screen), Game Boy SP, and on and on? Looked kind of like this:

Game Boy... kind of

Hm, most Game Boys didn’t come in tins, so this may not be the real deal. Let’s open this up and see what we have.

It's a Game Boy, it's a bi-fold wallet. It's madness.

It’s a Game Boy, it’s a bi-fold wallet. It’s madness.

That looks practically the same. Well, sort of. What you’re looking at here is a representation of the Game Boy in the finest leather (well, maybe not the absolute finest, but pretty close). With pockets for cash, credit cards, and ID cards, but you’ll probably fill it up with receipts and phone numbers without any names attached to them.

So, it’s almost as fun as a real Game Boy, and it uses fewer batteries. That’s pretty awesome, right?

Nintendo Mini Lunchbox

January 8th, 2013

Super Mario Kart seems to be one of those games that most people have heard of, even if they don’t play many video games. For the two or three of you that haven’t heard of this series, it essentially takes a selection of Nintendo’s characters from the Mario universe, sticks them in go karts, and makes them race around increasingly-ridiculous tracks. It’s pretty great.

And, with anything that’s even remotely decent, it spawned… er… ‘inspired’ lots of similar games, including something called Diddy Kong Racing. Diddy Kong Racing is a whole lot like Mario Kart with a couple of minor differences: the Mario Universe characters were replaced with mostly original Rare characters, the go karts were replaced with, erm, go karts, planes and boats (reminds me of something that I can’t quite place) lots of licensed non-video-game things for you to waste your money on. Including this thing.

Mario Kart lunchbox.

Mario Kart/Diddy Kong Racing lunchbox.

Pretty great, right? Popcorn, double-dipped (in what I assume is chocolate), tiny lunchbox covered in racers from both of these fine racing games? What else could you want?

What’s that? This lunch box is too small to put a sandwich in without folding it in half? Hm, yeah, that could be a problem.

And what did the popcorn taste like? Unfortunately, I don’t know. I figured that opening a lunch box to eat 15-year-old popcorn wasn’t the best idea, so you’ll just have to use your imagination.

Nintendo Campus Challenge Cups

January 3rd, 2013

UNITDSTS

Around the early 1990’s, it wasn’t terribly uncommon to find video game tournaments scattered around the country, focusing on the ol’ NES. Heck, there was an entire movie about one such (fictional) contest. I even participated in (and lost) my fair share of local competitions, but one that I never was able to find around my old stomping grounds is the Nintendo Campus Challenge.

Campus Challenge Drinkware

A couple of cups from the Nintendo Campus Challenge

Above are some cups that I managed to get hold of from this challenge, and, in fact, were the first that I had actually heard of the thing. It turns out that in the NES’s heyday (1991, it seems), Nintendo sponsored a video game tournament held, you guessed it, primarily at universities. And since I was 12 years old at the time, I didn’t really spend a whole lot of times at college campuses. But if one did spend time at one of the campuses where this event was held, you might have played a special cartridge where you got to compete in portions of several NES games (Pin-Bot, Super Mario Bros. 3, and Dr. Mario) and get the highest score possible, for the chance to win Big Money. You might have even had the opportunity to drink out of one of these cups.

Well, probably not one of these specific cups, but you get the idea.

Aardvark Video

January 1st, 2013

Let’s get things started with this gem that I found.

Be Kind, please rewind

Be Kind, please rewind

I like this for a couple of reasons. First is the obvious sticker reminding me to rewind the cartridge when I’m done with it. It may not make a lot of sense to you younger readers out there, but for some reason, at least around these parts (and it would appear elsewhere, too) that game cartridges were called ‘tapes‘. My guess as to why is because, according to popular lore, Nintendo didn’t want the NES to look like a traditional game console, since the video game market had just crashed, so they made it look something like a VCR instead.

And what do VCRs play? Why, tapes, of course. This kind of gets complicated later when Nintendo does release some actual tapes that are intended to go in your VCR, but we’ll get to those another day.

WOLF

The other reason that I like this is that it was formerly of Aardvark Video. I don’t know where Aardvark Video is or was, and The Googles aren’t much help (this was the only close thing I could find). But I am digging the cartoon aardvark warning me that tampering with the ‘cassette’ will result in me purchasing the cassette and revocation of my membership. Of which, one of those things has actually happened.

Anniversaries

December 17th, 2012

I want to take you on a mental voyage. Back to the winter of 2001. December 17. A time where you couldn’t go for longer than ten minutes without hearing “Lady Marmalade”. A time where I was a student in college.

Fresh from a solar eclipse, I was finishing up another semester when I had an idle computer and an idle thought: “I should probably buy a domain name before they’re all gone, and then people will have an easy way to find all of my amazing articles about video games and video game culture”. And, since most of the short, memorable domain names were taken, I looked around my environment for inspiration. I settled on ‘Crummy Socks’ because that’s what I was wearing that day (I was a poor college student, what can I say?). So I bought the name, and immediately sat on it for a few weeks while I figured out what I wanted to do with it.

I had aspirations of being one of those professional bloggers that you used to hear a lot about, but don’t really hear anything about these days. Someone who works out of their home or office, writing every day about something that they love, while throngs of devoted fans visit every day and I would make enough money somehow to pay my bills and sustain my hobby, but that never seemed to materialize. I also tried my hand at news-reporting for a while. Each time, though, for whatever reason, it didn’t seem to work out. I even spun off a few sister sites where I wanted to try out some of my big ideas, but those, too, met with little success. It’s kind of telling that my biggest brush with anything resembling a spotlight was the time I managed to troll several high-profile blogs.

Somewhere else along the way, I also managed to get myself, at least temporarily, hired in to the video game industry, where I worked on a few titles, and got to see things from the other side of the fence. I realized my childhood dream of helping to make some video games (even though one of them wasn’t particularly well-received). Still, it was an amazing experience, and one that I wouldn’t trade for anything.

But, as time goes on, I find that I am writing about video games less and less. I find that I’m visiting video game blogs more infrequently as time goes on. But that I still love to play video games, and I still like to write on occasion. I wasn’t sure if I was feeling discouraged, disenfranchised, or burned out. After a lot of soul-searching and introspection, I think I finally have a handle on it, and, well, it’s complicated.

This site never really found much of an audience. For a while, I had friends and family who would visit (and several of them still do. Thanks, guys!), but articles don’t really propagate more than that, with rare exceptions. As of this writing, my statistics show that I had 12 visits to this site yesterday. Several of which were me, since my own site is my homepage (if you have a website and it’s not your own homepage, I wonder how seriously you take it). But some time ago I reached a point where I unconsciously decided that since I couldn’t seem to get any traction with an audience, that there wasn’t a point in trying to update regularly, if at all. I saw lots of other websites that started up at the same time or after this one, with writing that was at least the equal to or perhaps a little worse than what you find here, and they seemed to take off essentially immediately. And that kind of boiled over into jealousy, resentment, and maybe a little depression. “If these other jokers can at least get an audience of regular readers in a few months, why can’t I do it in a few years? Why don’t people tell their friends about this site or come back? I must be doing something wrong.”

A partial explanation is something that I call “Nerd Attitude”. It’s kind of hard to quantify, but I think it boils down to an arrogance that lots of members of the video game community seem to have, or, at least seem to want to have. When I was growing up, and immersed in any kind of video game-related thing I could find, in some ways, it was very exclusionary. But I could find others that had similar interests, and we formed a fairly close-knit group of peers. The group never really got very big, but we had a lot of fun hitting the local arcades, playing the newest game we could get our hands on, and discussing the tips and strategies in the current issue of our gaming magazine.

But then the Internet and the World Wide Web started gaining popularity.

Once that happened, it was a lot easier to find groups of like-minded folks to share in whatever passion you have.

Which is a good thing.

But, at the same time, video games and computers were starting to become more mainstream. Eventually, playing video games into the wee hours of the night wasn’t that weird, and hopping on a computer to spend hours chatting with people around the world, or making a website for whatever wacko idea you have, is less bizarre. And all that means is that now you have a group of people, who have grown up with video games and the Internet at parts of their daily lives, who self-identify as nerds. People who like video games, who like the Internet, who maybe even are passionate about those things, but who aren’t really nerds.

From the linked Wikipedia article:

However, those simply adopting the characteristics of nerds are not actually nerds by definition. One cannot be an authentic nerd by imitation alone; a nerd is an outsider and someone who is unable or unwilling to follow trends. Popular culture is borrowing the concept and image of nerds in order to stand out as individuals. Some commentators consider that the word is devalued when applied to people who adopt a sub-cultural pattern of [behavior], rather than being reserved for people with a marked ability.

Which leads to a whole lot more people interested in video games, and that, in turn, will ensure that there are almost always new and exciting games being released practically every day (which is kind of a problem in itself). But it also leads to two main issues:

  • If you spend much time at a website that talks primarily about video games, you’ll end up talking to more people who like video games, but who aren’t nerdy about video games. That’s actually mostly okay, since you get exposed to other points of view, including those you don’t like. But it also means that:
  • There are many people who aren’t nerds pursuing a previously-nerdy hobby.

Which is also fine (heck, you can never have too many ham radio operators, right?). But when the editor-in-chief of a certain high-profile video game website has a video game collection that fits on one shelf (now three shelves), when I have collections for single systems that won’t even fit on one entire bookshelf (I haven’t traded in a game since 2002). I have to wonder if he’s really a nerd. I’m sure he enjoys video games, but I wonder, does he like them as much as I do? It’s like someone who writes about music, but has a collection made up solely of a couple-dozen best-of collections. And, if that’s the chief, it’s no wonder that the site (and many, many other sites on the Internet) no longer speaks to me.

Now, I don’t want to imply that I hate what these guys are doing. I think that it’s great that we live in a time where you don’t have to be embarrassed or ashamed that you like video games. It’s great that you can walk into a gas station and find video games for sale, and nobody thinks that’s weird (okay, maybe I think that’s a little weird).

But those kinds of sites do speak to a huge number of people. People who aren’t really nerds. People who have decided that knowing a lot or being passionate about something makes one a nerd (it doesn’t), that being labeled a nerd is awesome (it’s not, usually).

And it’s mostly those people that I haven’t been able to reach in the last 11 years.

People who visit websites that tell you how awesome they are because they’re not like the other guys (when they’re pretty much identical to the other guys, down to posting essentially the same stories as everyone else, with a few comments added). People who want some snark mixed in with their reporting (or, perhaps, more accurately, a little reporting mixed in with their snark)

So we have a combination of people who like video games, but aren’t nerds, telling other people who like video games, but who also aren’t nerds, that their websites are awesome because they can update 20-50 times a day. And that they, themselves, are also awesome. They must be, because they can update their sites 20-50 times a day. Which creates a situation that feeds on itself, and a niche that is so overcrowded with people reporting on every facet of a part of culture that I love, and telling me how awesome everything is, and how great they are for being gutsy enough to tell me all about it. That’s what video games and video game news is now: a barely edited, pandering stream of consciousness spewed out with such force and intensity, that it’s hard to find much that I can relate to or are interested in.

Which is why this humble site never quite took off like I wanted. It’s a one-man shop of a guy who actually is a bit of a video game nerd, talking about whatever I think is interesting, not necessarily what is popular, or even timely.

And that’s alright. Even though I’ve been close to throwing in the towel on more than one occasion, I’m actually happy with what I’ve built here and elsewhere. This site is not going away any time soon. It will continue to be available for as long as I’m able to keep it going. Which, if I have anything to say about it, will be for a long time yet.

Never trust a gamer who doesn’t own any bad games

August 5th, 2012

It’s no secret to anyone that’s visited the Crummysocks family of sites that I do sometimes play the odd, or sometimes very odd, terrible game, and then talk about it at length. Sometimes that’s because the game I played was so bad it crossed over into awesome, but that’s not always the case. A lot of times, the game is just bad. And, yet, I keep most of them.

That doesn’t make a lot of sense, especially for the truly bad ones. Why would I keep something around that I didn’t like, and have very few (if any) good memories about. I’ve touched on this before, but I think it can be summed up as: bad games make me appreciate the good games more.

Take a site like IGN for example. They love to gush on about how great Latest Blockbuster 4 HD is, and you will find the occasional review where they find something terrible and treat it appropriately. They even address this in their site’s Ratings FAQ

And yes, sometimes people are eager to play games that turn out to be really bad. No one wants to review just the AAA titles. It gets boring after a while to write high praise for everything.

And, even though IGN is currently hovering at about a 68% aggregate rating, which tells me that they might give some of the good games a little too much praise, and might knock a few too many points off for the faults in the less-than-stellar ones, they at least acknowledge that if all you have is wonderful things, those wonderful things become pedestrian, and your perspective is skewed.

So, with that said, I figured I’d share a few of the games from my actual collection, and how they make me appreciate something better.

Exhibit A:

Kung Pow

The uploader of this video has disabled embedding, so you’ll have to click the image above to view the video, and you really should. 15 years later, I’m still wondering how this game got released.

Game: Clayfighter 63⅓
Genre: Fighting
System: Nintendo 64
Released: October 21, 1997
Offenses: Aside from the massive delays, cut features, and the most unfunny jokes imaginable, this game also includes: poor controls, uneven difficulty, blatant racism (it was a different time, 1997), unbalanced characters.
What it makes me appreciate: The very games that this is attempting to parody: Killer Instinct, Street Fighter, Marvel v. Capcom, etc.

Exhibit B:

Game: Teenage Mutant Ninja Turtles: Fall of the Foot Clan
Genre: Side-scrolling beat ’em up
System: Nintendo Game Boy
Released: August 1990
Offenses: Prerendered cutscenes, challenge-free gameplay, somehow combines cartoon ninja turtles and video games to create something that boring and tedious.
What it makes me appreciate: That we live in an era that allows for video previews, enemies smart enough to not get stuck on terrain, player characters who aren’t just re-skins of each other.

“Oh sure,” you’re probably saying, “pick on games that are 15 years old or more.” Alright, how about something from the last five years?

Exhibit C:

Game: Avatar: The Last Airbender – The Burning Earth
Genre: Beat ‘Em Up
System: Xbox 360
Released: November 12, 2007
Offenses: Just the one. If you’re (somehow) unfamiliar with how the Xbox Achievement system works, it goes something like this: the game developers put in a series of tasks that a player can perform during the course of the game. These can range from hitting certain plot points to collecting some arbitrary number of widgets, to finding all of the secrets hidden in the whole game, to just about anything. Each of these tasks is worth a certain amount of points, which go on your profile along with a little picture and date you performed the task. Most games top out at 1,000 points for completing all of the tasks. Avatar, however, dispenses with most of the challenge of completing the tasks, and instead of giving you numerous varied tasks to perform, it asks you to do one thing. And, even if you weren’t trying to complete all the achievements in two minutes, you’d do it in pretty short order anyway.
What it makes me appreciate: I get it, coming up with achievements that are interesting, challenging, and achievable in a reasonable length of time, is really hard. So, it’s really great to see a list of achievements are actually fun to do, and not tedious grinding.


Now, I’m sure someone will point out that a lot of people sell their used games back to Gamestop or wherever. That they take the bad ones back and exchange them for store credit on something that they’d actually enjoy. And that’s fine. But if I can’t find something at least a little bit bad on their shelf, I start to wonder about where they’re coming from.

Let’s Play!

June 14th, 2012

Back around 2006 or so, some of the folks over at the Something Awful forums apparently decided to start playing through some video games and providing commentary via screenshots and captions. Which is a great way to vicariously experience a game while you’re browsing the Internet at work.

Then, sometime in 2007, the Video Let’s Plays started to appear. This was essentially the same thing, but instead of pictures and captions, we get full video and running commentary. Kind of like one of those old hint videos in the 80s/90s, but going through the entire game. (Without the commentary, it’s what’s called a Longplay)

There are lots of kinds of Let’s Play videos, but I think I can break them down into four categories:

  1. People who play through games just to get angry and yell/cry.
  2. People who play through games without a specific goal, just to play until game over (they may or may not complete the game)
  3. People who have a vlog, but with a video game playing instead of showing their face
  4. People who play through the game to completion, showing off gotchas, tips, and tricks, while providing interesting commentary

The barriers to making a Let’s Play video these days are absurdly low. All you really need is a game to play, a video capture device, a microphone, maybe some video editing software, and an Internet connection. Since I had all of those things handy (and there are about 7 million Let’s Play videos on Youtube already), I figured I’d dip my toe into the world of Let’s Play as an excuse to play through some of the games just kind of sitting around here, but I didn’t want to do any of the first three, since they’re pretty boring to watch. So, I figured I’d give #4 a try, which you can see below.

So, if you ever wanted to know what I actually sound like, or if I actually have any video game chops, now’s your chance to find out!